The latest version of GTA V has some non-critical changes in the code, which affected by OpenIV.ASI, and we made similar changes in our code. support for new shaders in openFormats for GTA V models.įirst time since 2015, we have updated OpenIV.ASI – our plugin, which provides mods support for Grand Theft Auto V.XML Syntax validation in OpenIV Text Editor.
You can add more names and strings into OpenIV databases by editing files in your documents folder here: Documents\OpenIV\\Strings\ Starting with this update OpenIV will automatically reload content of those files without restart. We fixed an issue where OpenIV did not update size of embedded archive when all files removed from it. We fixed an issue resulting in OpenIV crash while opening some modes and textures in GTA V. We fixed an issue where it was not possible to run Grand Theft Auto V (Epic Games Store Version) from OpenIV. General changes, improvements, and fixes in OpenIV 4.0.1 圆4\data\lang) (Team)Ġ000763: Support for new version of carcols.ymt (GTAV/PSO) (Team)Ġ000736: Add a “Rename” option in “Organize Favorites” window (Team)Ġ000745: Associate Text Editor with more file types (Team)Ġ000738: Invalid XML exported by “Export to XML” feature (Team)Ġ000651: Improved Hash Generator (Team) 0000767: Ability to create a sequence of folders at once (e.g.